Blog

All articles and posts.

Why Indie Devs Quit at 6 Weeks — A Learned Helplessness View
Developer8 min

Why Indie Devs Quit at 6 Weeks — A Learned Helplessness View

Why so many indie devs walk away from their side project around week six. The real reason, explained through the 60-year-overturned theory of learned helplessness.

2026-04-28
Why Indies Polish Their MVP for 6 Months
Developer9 min

Why Indies Polish Their MVP for 6 Months

The real reason indie devs spend six months polishing an MVP is sunk cost. A 1985 Arkes experiment explains the launch-avoidance circuit and the one-line question that breaks it.

2026-04-28
Five-Star Review, First Thought "They Got the Wrong Idea"
Developer10 min

Five-Star Review, First Thought "They Got the Wrong Idea"

When the first reaction to a five-star review is "they misunderstood," you're inside a circuit Clance & Imes named in 1978. Paulhus's 1998 follow-up found the paradox — doubters actually outperform.

2026-04-28
Why I Started 30 Side Projects and Finished 3
Developer11 min

Why I Started 30 Side Projects and Finished 3

Why solo devs start 30 side projects and finish 3. Volkow's 2009 dopamine reward pathway study and Kashdan & Silvia's 2009 curiosity research, plus a 48-hour idea-queue prescription that cuts new folder creation.

2026-04-28
The Indies I Was Copying Were Just the Ones Who Survived
Developer10 min

The Indies I Was Copying Were Just the Ones Who Survived

The 17 indies in my benchmarking folder were just the planes that came back. I revisit Wald's 1943 bomber problem and Denrell's 2003 vicarious-learning paper to unpack survivorship bias inside the indie ecosystem.

2026-04-28
0→1 Is Fun, 1→100 Stalls — Flow and Sustained Motivation
Developer11 min

0→1 Is Fun, 1→100 Stalls — Flow and Sustained Motivation

Why post-launch updates keep slipping. Csikszentmihalyi's flow channel and Deci & Ryan's self-determination theory explain the circuit that makes 0→1 thrilling and 1→100 a wall.

2026-04-28
Why One 1-Star Review Crushes You — Indie Devs and Negativity Bias
Developer7 min

Why One 1-Star Review Crushes You — Indie Devs and Negativity Bias

I had 14 five-star reviews and one 1-star wrecked five days of coding. Baumeister's 2001 paper Bad Is Stronger Than Good unpacks the indie developer's negativity bias.

2026-04-28